Sunday, February 17, 2019

Update 2019-02-18: Lag is bad


  • Added armor crushing mechanic: thin armor that lacks the thickness to bounce a projectile at a ricochet angle will give way instead
  • Added HEAT jet ricochet: for extremely shallow angles, the jet can redirect after hitting an armored surface
  • Rebalanced Desert Thunder Attack mission
  • Reduced smoke trails on missiles
  • Fixed massive lag when viewing reticles created by new script system
  • Fixed HMMWV TOW GPS being broken and unusable
  • Fixed BMD-3s not firing missiles in situations where they should have
  • Fixed issue where a tank with no driver and no gunner could still be treated as a target by AI
  • Fixed M1A1(HA) laser rangefinder to point at the reticle even when it's off-center
  • Fixed issue where gun sounds could play in AAR if they were still traveling toward the camera at the moment when the AAR was activated
  • Fixed issue where tanks could collide with invisible walls in grassland maps

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