Sunday, October 28, 2018

Update 2018-10-29: Gunner, sabot, tank!


  • Added audible crew communication inside vehicles (work in progress)
  • Long rods now shatter on extremely angled surfaces, reducing their effectiveness severely
  • Commander sights can now be damaged in combat
  • Commanders with separate sights will now focus on a secondary target and hand it off to the gunner when the gunner is ready
  • Reduced volume of autoloader sound effects
  • Increased difficulty of "Wasteland Hard" mission back to reasonable level

Thursday, October 25, 2018

Update 2018-10-25: It's all relative


  • Shots now inherit velocity from the gun that fired them
  • The target tracking mode is now separate from the smooth aiming mode
  • Key binds for zoom and free look / tracking have been revised to aid trackpad users
  • Fixed a bug where engine and track noises wouldn't account for the tracks being off the ground

Tuesday, October 23, 2018

Hotfix 2018-10-24


  • Fixed audio bug in grassland practice map
  • Fixed M1A2 SEP horizontal stabilization

Update 2018-10-23 #2: Minor features and fixes


  • Added commander viewer traverse to T-90
  • Added commander sights to items that are posed in AAR view
  • Fixed sound of distant tanks heard from interior views
  • Fixed bug where commander sights would still animate in AAR
  • Fixed bug where crew AI was still running, to no effect, during AAR
  • Fixed bug where gunner scanning could get stuck on the right edge of a sweep
  • Fixed bug where turret traverse sound could play forever if gunner or turret were disabled
  • Fixed thermal signature of CITV unit on M1A2 SEP
  • Fixed thermal signatures of all ERA bricks and slat armor on T-55

Monday, October 22, 2018

Update 2018-10-23: Sound and Fury


  • Added crew vision system: now crew members must spot and identify a target before the tank can engage
  • Added reaction behavior: a tank that's hit with ordnance by surprise will guess the shooter's direction and begin looking for a target
  • Added scanning behavior: tank gunners (and commanders where applicable) will sweep through fields of fire trying to visually identify targets
  • Added platoon scanning behavior: tanks in a platoon will divide up sectors of fire according to each tank's position
  • Added sound effects for turret traverse and traverse braking
  • Added CITV unit to M1A2 SEP
  • New interior sound effects for all main guns
  • New reload sound effects for M1A2 SEP and T-90
  • New engine sound effect for M1A2 SEP
  • Reduced turret traverse speeds of most vehicles
  • Reduced top speed of T-55
  • Fixed a bug that could result in platoon member tanks driving away from the group at top speed forever
  • Fixed an issue with M1A2 SEP turret side armor