- Game is now built in Unity 2018 latest version
- Added new particle effects system to all vehicles
- Added time scale and pause controls
- Made free cam speed exempt from time scale
- Added visible models for live rounds
- Added ammo rack feature with ready rack logic and restocking (preliminary version - see it on the M1A2 SEP; use Alt+1 and Alt+2 to restock ready rack with ammo of each type)
- Rack blowout panels now fail to protect the crew if the blast doors are open for reloading
- Internal components can now be viewed with the O key
- Added shading to internal components in AAR (preliminary version - shot paths are not rendering in the correct layer yet)
- Ammo hits in the new rack system are now based on the physical shells, and there is a distinction between the propellant and projectile for effects
- Vehicles can now drive and fire a loaded round even with a blowout rack fire
- Main gun can now be operated in free cam by holding the Alt key and firing
- Hatches are now animated (on tanks whose models support it at the moment)
- Vehicle crews will now abandon them when they are rendered combat ineffective
- Vehicles that are parked and lose firepower will now count as kills
- When player is occupying commander unbuttoned view, the hatch opens (where available) and the commander's viewer stops traversing
- T-72M turret now has a basic interior model
- Muzzle flashes now cast light
- Added game version watermark in missions
- Added Discord button to main menu
- Changed textures on M1A2 SEP and T-90
- Added extra zoom to T-72M gunner's sight
- Fixed armor values of T-72M tracks
- Fixed alignment of BMD-3 missile guidance
- Fixed carousel armor in T-72M
- Fixed crew AAR poses in T-72M
- Fixed vehicles not registering as ineffective after running out of ammo
- Fixed armor on side skirts, side turret, and lower front plate of Abrams models
- Fixed ATGM armor penetration
- Fixed glacis armor spalling on T-72M
- Fixed a bug that caused crew scanning to use too much CPU time
- Fixed spawn point in Desert Thunder: Assault
- Fixed Hilux hull instability when moving gun mount
- Fixed AI gunners trying to operate IR spotlights in the daytime
- Fixed details on Abrams turret roof
- Fixed AI gunners traversing to look for shooters despite being incapacitated
- Fixed spall power on TOW-2A
Tuesday, May 7, 2019
Update 2019-05-07: Just to Watch it Burn
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