- Added M1A1(HA) with M829A1 sabot round
- Added new method of rendering reticles, used in the GPS and GAS on the M1A1(HA)
- Added color cues to shot traces to show where timesteps and collisions split the path - this should aid significantly in debugging
- Added single-axis gunsight behavior, as seen in M1A1(HA)
- Added controllable IR headlight to T-72M
- APFSDS rounds now experience nutation, causing degraded penetration at very close ranges
- AAR will now show proper names for all vehicles
- Fixed issues with rendering at very long distance
- Fixed text scaling at high resolutions
- Fixed crushed missiles still exploding with full fragmentation
- Fixed AAR view blacking out if player tank was destroyed with night sight closed
- Fixed field of view on all Abrams auxiliary sights
- Fixed Abrams hull ammo rack blowout
- Fixed Abrams bustle rack burn time
- Fixed tint of T-72M night sight
- Reduced armor on Abrams turret sides
Tuesday, February 12, 2019
Update 2019-02-12: Precision instruments
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment