- Separated auxiliary ammo racks from main ones: now all player vehicles and many AI vehicles will only carry ammo in their main racks, reducing the chance of ammo ignition during battle (and also the total ammo count)
- Changed ammo counts for all main battle tanks and the 2S25 Sprut-SD
- AI gunners with advanced skill will now take into account the momentum of their tank when firing on the move
- AI crew members will now be able to spot partially concealed vehicles better
- Tracking mode now has two variants: auto and manual; in vehicles with manual tracking, the tracking key must be held down during the lead induction
- Gunner crew member will now wait until a round is ready to report "on the way"
- Damage reports will now specify what surface a ricochet was on
- Fixed armor layout of M1A2 SEP driver's compartment
- Fixed armor layout of T-90 ammo carousel
- Fixed several bugs with commander spotting
- Fixed a bug where the commander's sight would continue to function after being destroyed
- Fixed a bug where some voice lines could get repeated excessively
- Fixed a bug where AI drivers could accelerate tanks past their physical speed limits
- Fixed a bug where vehicles with firing computers but no computerized tracking would report tracking mode status on the HUD
- Fixed a bug where dedicated ATGM vehicles would not have fully functional voice lines
- Fixed a bug where tank turrets could change aim point after the gunner was incapacitated
- Fixed a bug where crew members could talk while incapacitated
- Fixed damage report naming for hull Kontakt-5 panels on T-90
Sunday, November 11, 2018
Update 2018-11-11: Auxiliary
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