- Added audible crew communication inside vehicles (work in progress)
- Long rods now shatter on extremely angled surfaces, reducing their effectiveness severely
- Commander sights can now be damaged in combat
- Commanders with separate sights will now focus on a secondary target and hand it off to the gunner when the gunner is ready
- Reduced volume of autoloader sound effects
- Increased difficulty of "Wasteland Hard" mission back to reasonable level
Sunday, October 28, 2018
Update 2018-10-29: Gunner, sabot, tank!
Thursday, October 25, 2018
Update 2018-10-25: It's all relative
- Shots now inherit velocity from the gun that fired them
- The target tracking mode is now separate from the smooth aiming mode
- Key binds for zoom and free look / tracking have been revised to aid trackpad users
- Fixed a bug where engine and track noises wouldn't account for the tracks being off the ground
Tuesday, October 23, 2018
Update 2018-10-23 #2: Minor features and fixes
- Added commander viewer traverse to T-90
- Added commander sights to items that are posed in AAR view
- Fixed sound of distant tanks heard from interior views
- Fixed bug where commander sights would still animate in AAR
- Fixed bug where crew AI was still running, to no effect, during AAR
- Fixed bug where gunner scanning could get stuck on the right edge of a sweep
- Fixed bug where turret traverse sound could play forever if gunner or turret were disabled
- Fixed thermal signature of CITV unit on M1A2 SEP
- Fixed thermal signatures of all ERA bricks and slat armor on T-55
Monday, October 22, 2018
Update 2018-10-23: Sound and Fury
- Added crew vision system: now crew members must spot and identify a target before the tank can engage
- Added reaction behavior: a tank that's hit with ordnance by surprise will guess the shooter's direction and begin looking for a target
- Added scanning behavior: tank gunners (and commanders where applicable) will sweep through fields of fire trying to visually identify targets
- Added platoon scanning behavior: tanks in a platoon will divide up sectors of fire according to each tank's position
- Added sound effects for turret traverse and traverse braking
- Added CITV unit to M1A2 SEP
- New interior sound effects for all main guns
- New reload sound effects for M1A2 SEP and T-90
- New engine sound effect for M1A2 SEP
- Reduced turret traverse speeds of most vehicles
- Reduced top speed of T-55
- Fixed a bug that could result in platoon member tanks driving away from the group at top speed forever
- Fixed an issue with M1A2 SEP turret side armor
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